package main import ( "fmt" "math/rand" ) func commandCatch(cfg *config, pokemonName string) error { pokemon, err := cfg.pokeClient.PokemonInfo(&pokemonName) if err != nil { return err } fmt.Printf("Throwing a Pokeball at %s...\n", pokemonName) baseExp := pokemon.BaseExp catchRate := 500 - baseExp catchRoll := rand.Intn(500) if catchRoll <= catchRate { (*cfg.pokeDex)[pokemonName] = pokemon fmt.Println(pokemonName, "was caught!") } else { fmt.Println(pokemonName, "escaped!") } return nil }